Previously it was not implementing the two optional interfaces required
for this, and so decoding would fail for any AttrSpec or block spec nested
inside.
Now it passes through attribute requirements from both the primary and
default, and passes block requirements only from the primary, thus
allowing either fallback between two attributes, fallback from an
attribute to a constant, or fallback from a block to a constant. Other
permutations are also possible, but not very important.
This function returns a map describing all of the child block types
declared inside a spec. This can be used for recursive decoding of bodies
using the low-level HCL API, though in most cases callers should just use
Decode which does recursive decoding of an entire nested structure in
a single call.
This function returns the type of value that should be returned when
decoding the given spec. As well as being generally useful to the caller
for book-keeping purposes, this also allows us to return correct type
information when we are returning null and empty values, where before we
were leaning a little too much on cty.DynamicPseudoType.
This is a super-invasive update since the "zcl" package in particular
is referenced all over.
There are probably still a few zcl references hanging around in comments,
etc but this takes care of most of it.
The main "zcl" package requires a bit more care because of how many
callers it has and because of its two subpackages, so we'll take care
of that one separately.