This is the hcldec interface to Body.JustAttributes, producing a map whose
keys are the child attribute names and whose values are the results of
evaluating those expressions.
We can't just expose a JustAttributes-style spec directly here because
it's not really compatible with how hcldec thinks about things, but we
can expose a spec that decodes a specific child block because that can
then compose properly with other specs at the same level without
interfering with their operation.
The primary use for this is to allow the use of the block syntax to define
a map:
dynamic_stuff {
foo = "bar"
}
JustAttributes is normally used in static analysis situations such as
enumerating the contents of a block to decide what to include in the
final EvalContext. That's not really possible with the hcldec model
because both structural decoding and expression evaluation happen
together. Therefore the use of this is pretty limited: it's useful if you
want to be compatible with an existing format based on legacy HCL where a
map was conventionally defined using block syntax, relying on the fact
that HCL did not make a strong distinction between attribute and block
syntax.
Previously this implementation was doing only one level of recursion in
its walk, which gave the appearance of working until the
transform/container-type specs (DefaultSpec, TransformSpec, ...) were
introduced, creating the possibility of "same body children" being more
than one level away from the initial spec.
It's still correct to only process the schema and content once, because
ImpliedSchema is already collecting all of the requirements from the
"same body children", and so our content object will include everything
that the nested specs should need to analyze needed variables.
Previously it was not implementing the two optional interfaces required
for this, and so decoding would fail for any AttrSpec or block spec nested
inside.
Now it passes through attribute requirements from both the primary and
default, and passes block requirements only from the primary, thus
allowing either fallback between two attributes, fallback from an
attribute to a constant, or fallback from a block to a constant. Other
permutations are also possible, but not very important.
This new spec type allows evaluating an arbitrary expression on the
result of a nested spec, for situations where the a value must be
transformed in some way.
This function returns a map describing all of the child block types
declared inside a spec. This can be used for recursive decoding of bodies
using the low-level HCL API, though in most cases callers should just use
Decode which does recursive decoding of an entire nested structure in
a single call.
This function returns the type of value that should be returned when
decoding the given spec. As well as being generally useful to the caller
for book-keeping purposes, this also allows us to return correct type
information when we are returning null and empty values, where before we
were leaning a little too much on cty.DynamicPseudoType.
A BlockLabelSpec can be placed in the nested spec structure of one of the
block specs to require and obtain labels on that block.
This is a more generic methodology than BlockMapSpec since it allows the
result to be a list or set with the labels inside the values, rather than
forcing all the label tuples to be unique and losing the ordering by
collapsing into a map structure.
This is a super-invasive update since the "zcl" package in particular
is referenced all over.
There are probably still a few zcl references hanging around in comments,
etc but this takes care of most of it.
The main "zcl" package requires a bit more care because of how many
callers it has and because of its two subpackages, so we'll take care
of that one separately.