hcl/zclwrite/tokens.go

171 lines
4.6 KiB
Go

package zclwrite
import (
"bytes"
"io"
"github.com/apparentlymart/go-textseg/textseg"
"github.com/hashicorp/hcl2/zcl/zclsyntax"
)
// TokenGen is an abstract type that can append tokens to a list. It is the
// low-level foundation underlying the zclwrite AST; the AST provides a
// convenient abstraction over raw token sequences to facilitate common tasks,
// but it's also possible to directly manipulate the tree of token generators
// to make changes that the AST API doesn't directly allow.
type TokenGen interface {
EachToken(TokenCallback)
}
// TokenCallback is used with TokenGen implementations to specify the action
// that is to be taken for each token in the flattened token sequence.
type TokenCallback func(*Token)
// Token is a single sequence of bytes annotated with a type. It is similar
// in purpose to zclsyntax.Token, but discards the source position information
// since that is not useful in code generation.
type Token struct {
Type zclsyntax.TokenType
Bytes []byte
// We record the number of spaces before each token so that we can
// reproduce the exact layout of the original file when we're making
// surgical changes in-place. When _new_ code is created it will always
// be in the canonical style, but we preserve layout of existing code.
SpacesBefore int
}
// Tokens is a flat list of tokens.
type Tokens []*Token
func (ts Tokens) WriteTo(wr io.Writer) (int, error) {
seq := &TokenSeq{ts}
return seq.WriteTo(wr)
}
func (ts Tokens) Bytes() []byte {
buf := &bytes.Buffer{}
ts.WriteTo(buf)
return buf.Bytes()
}
// Columns returns the number of columns (grapheme clusters) the token sequence
// occupies. The result is not meaningful if there are newline or single-line
// comment tokens in the sequence.
func (ts Tokens) Columns() int {
ret := 0
for _, token := range ts {
ret += token.SpacesBefore // spaces are always worth one column each
ct, _ := textseg.TokenCount(token.Bytes, textseg.ScanGraphemeClusters)
ret += ct
}
return ret
}
// TokenSeq combines zero or more TokenGens together to produce a flat sequence
// of tokens from a tree of TokenGens.
type TokenSeq []TokenGen
func (t *Token) EachToken(cb TokenCallback) {
cb(t)
}
func (ts Tokens) EachToken(cb TokenCallback) {
for _, t := range ts {
cb(t)
}
}
func (ts *TokenSeq) EachToken(cb TokenCallback) {
if ts == nil {
return
}
for _, gen := range *ts {
gen.EachToken(cb)
}
}
// Tokens returns the flat list of tokens represented by the receiving
// token sequence.
func (ts *TokenSeq) Tokens() Tokens {
var tokens Tokens
ts.EachToken(func(token *Token) {
tokens = append(tokens, token)
})
return tokens
}
// WriteTo takes an io.Writer and writes the bytes for each token to it,
// along with the spacing that separates each token. In other words, this
// allows serializing the tokens to a file or other such byte stream.
func (ts *TokenSeq) WriteTo(wr io.Writer) (int, error) {
// We know we're going to be writing a lot of small chunks of repeated
// space characters, so we'll prepare a buffer of these that we can
// easily pass to wr.Write without any further allocation.
spaces := make([]byte, 40)
for i := range spaces {
spaces[i] = ' '
}
var n int
var err error
ts.EachToken(func(token *Token) {
if err != nil {
return
}
for spacesBefore := token.SpacesBefore; spacesBefore > 0; spacesBefore -= len(spaces) {
thisChunk := spacesBefore
if thisChunk > len(spaces) {
thisChunk = len(spaces)
}
var thisN int
thisN, err = wr.Write(spaces[:thisChunk])
n += thisN
if err != nil {
return
}
}
var thisN int
thisN, err = wr.Write(token.Bytes)
n += thisN
})
return n, err
}
// SoloToken returns the single token represented by the receiving sequence,
// or nil if the sequence does not represent exactly one token.
func (ts *TokenSeq) SoloToken() *Token {
var ret *Token
found := false
ts.EachToken(func(tok *Token) {
if ret == nil && !found {
ret = tok
found = true
} else if ret != nil && found {
ret = nil
}
})
return ret
}
// IsIdent returns true if and only if the token sequence represents a single
// ident token whose name matches the given string.
func (ts *TokenSeq) IsIdent(name []byte) bool {
tok := ts.SoloToken()
if tok == nil {
return false
}
if tok.Type != zclsyntax.TokenIdent {
return false
}
return bytes.Equal(tok.Bytes, name)
}
// TokenSeqEmpty is a TokenSeq that contains no tokens. It can be used anywhere,
// but its primary purpose is to be assigned as a replacement for a non-empty
// TokenSeq when eliminating a section of an input file.
var TokenSeqEmpty = TokenSeq([]TokenGen(nil))